as far as VFX is concerned we are done with the last installment of the Hobbit saga. It was a tough ride, the most shots delivered in the shortest time I ever seen during my film career.
This time I was back at Laketown leading the Laketown Destruction / Smaug Death sequence what is going to look pretty mind blowing. There are a few shots I grabbed from the official trailers.
closing the Hobbit Saga means a bit more to me than just any other movie I was working on:
14 years ago the Fellowship made me leave the game/commercial world behind to start working on high end VFX for movies. My goal back then was to work for Weta and some day might work on big movies like the LOTR was.
Now, almost 15 years on, just finished working on the last piece of the Hobbit trilogy. I am filled with very mixed feelings of relief, nostalgia, fulfillment, happiness, sadness, confusion but most of all I am really proud I could be part of this journey. It was an other impossible task for us (who else does 1000+ shots in 4 weeks in this industry besides Weta?) and I am humbled I could “fight” in this war together with some of the most talented people in the industry whom I also consider friends.